カードゲーム Coup ブラフ心理戦駆け引き 権力闘争 近未来ディストピア 社会設定 戦略重視 ブラフ要素 プレイヤー排除 ゲームプレイ時間約15分 2-6人対応 キャラクターカード15枚 コイン50枚 コンパクトサイズ 携帯便利 英語版 日本語説明書なし
カードゲーム Coup ブラフ心理戦駆け引き 権力闘争 近未来ディストピア 社会設定 戦略重視 ブラフ要素 プレイヤー排除 ゲームプレイ時間約15分 2-6人対応 キャラクターカード15枚 コイン50枚 コンパクトサイズ 携帯便利 英語版 日本語説明書なし
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Coup: A thrilling power struggle card game where tactics and psychological warfare are key.
A tense power struggle unfolds at your table in a dystopian future. "Coup" is a fast-paced card game where bluffing and strategy determine victory or defeat. Players take on the role of shadowy power brokers, aiming to steal their opponents' influence and be the last player standing. While a single game can be completed in just 15 minutes, the game's deep strategy offers new discoveries and excitement with every play.
Story background: An oppressed future society
Coup is set in a near-future, dystopian world where the government is run for profit by a privileged few, while ordinary citizens live in poverty and despair. Eventually, a resistance movement rises up against this oppressive situation, throwing the government into chaos.
Players must assume the role of the powerful figure in this chaotic situation, destroying and ousting their rivals' influence in order to establish themselves as the supreme ruler. To win this power struggle, players must use manipulation, bluffing, and even bribery.
Game Features: Mind games and bluffing are key
The biggest appeal of "Coup" is the "Hidden Roles" and "Bluffing" mechanics. Each player receives two character cards, which are hidden from other players. Players can use the abilities listed on the cards, but they can also declare that they will use the abilities of a character they don't actually have.
This bluff may be pointed out by the other player as a "lie." If the bluff is correct, the player attempting the bluff loses one influence (card), but if the bluff is incorrect, the player who pointed it out loses influence. This strategy is the core of the game, and it is important to read the other player's facial expressions and behavioral patterns, and to act well yourself.
The game also includes a "Player Elimination" element, meaning that a player who loses both of their cards is eliminated from the game. The last player remaining is declared the winner. This game also incorporates elements of memory, deduction, and political maneuvering, requiring multi-layered strategic thinking.
Game flow: Simple yet deep action
The turn flow in Coup is simple: when it's your turn, you choose one of the following actions:
- Income: Earn 1 coin
- Foreign Aid: Earn 2 coins (can be blocked by other players)
- Coup: Pay 7 coins to directly attack another player's influence.
- Character-specific actions: each character has a special ability
There are five types of characters that appear in the game:
- Duke: Gain 3 coins as tax and can block foreign aid
- Assassin: Pay 3 coins to remove one of the other players' influences.
- Contessa: Has the ability to protect against assassination
- Captain: Steal two coins from other players and prevent other captains from stealing from you.
- Ambassador/Inquisitor: Can replace your own cards and prevent robbery from the captain
Each game contains 15 cards, three for each character. This balanced character set allows for a variety of strategies and counter strategies, making each game unique.
Number of players and duration: Flexible game design
"Coup" can be played by two to six players and is extremely compact, taking about 15 minutes to play. Its short play time makes it perfect for a quick break or to enjoy between longer game sessions. The recommended age for players is 14 and up, meaning anyone who enjoys mind games can play it.
Another unique feature of the game is how it unfolds depending on the number of players: in two-player mode, it becomes a tense one-on-one psychological battle, but as the number of players increases, elements such as social negotiations and temporary alliances are added, making for a more complex and engaging experience.
Game Contents: Simple yet fulfilling
The package includes the following components:
- 15 character cards (3 of each of 5 characters)
- 50 coins
- 6 player summary cards
- 1 rule book
Despite its simple design, Coup's appeal lies in its deep gameplay and high replayability. Its portable size also makes it easy to play anywhere, such as at a friend's house or a cafe.
"Coup" is recommended for those who enjoy card games that involve psychological warfare and bluffing, those looking for a quick game to enjoy, and those who want to enjoy heated negotiations with friends and family. The unique developments and the sense of accomplishment when you win make it addictive enough to keep you coming back for more. Why not gather around the table and jump into the power struggles of the future?
*This product is a parallel import of a product officially distributed overseas. The in-game language is English and does not include Japanese.
*Some product specifications may be changed without notice.
[Related Keywords]
Coup is a card game for bluffing, psychological warfare, power struggles, strategy, 2-6 players, 15 minutes, dystopian strategy game, bargaining, and compact tabletop games. Recommended for those looking for a compact game.