ボードゲーム The Wolves 狼の群れを築き上げる戦略ゲーム Ashwin Kamath Clarence Simpson 狼の群れ拡大領土支配パックビルディング プレイヤー間駆け引き戦略的思考モジュール式ボード 六角形グリッドエリアコントロール 英語版 日本語説明書なし

ボードゲーム The Wolves 狼の群れを築き上げる戦略ゲーム Ashwin Kamath Clarence Simpson 狼の群れ拡大領土支配パックビルディング プレイヤー間駆け引き戦略的思考モジュール式ボード 六角形グリッドエリアコントロール 英語版 日本語説明書なし

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The Wolves - A strategy game where you build a pack of wolves. The natural world of survival is brought to your table.

The Wolves is a pack-building strategy game for 2-5 players that explores the struggle for survival of wolves in the wild. Players take on the role of pack leader, expanding their territory, recruiting lone wolves, and hunting prey to build the most powerful and dominant pack.

In this game where the harsh laws of nature rule, strategic thinking and forward planning are the keys to victory. Carefully consider your options, as expanding into rival active terrain risks uprooting members of your pack.

Game Features

A clever action selection mechanism

At the heart of The Wolves is an ingenious action selection system. To perform each action, you must flip over the terrain tile that corresponds to the terrain you wish to perform that action on. This double-sided tile system adds strategic depth, as your current action choice directly impacts your options in the next round.

Pack Attribute Upgrade

By performing actions that expand your swarm's control over each region, you will upgrade your swarm's attributes, allowing you to take more aggressive actions and have a greater impact on the game's outcome.

Scoring System

There are three scoring triggers throughout the game that calculate the presence of wolf packs in specific areas of the map, with strategic territorial expansion being key as the player with the most dominant pack will earn the most points.

Interactive Gameplay

There is a lot of tactics between players, and you must always be aware of your opponent's movements through the area control mechanism. The board state changes significantly between your turns, so you need to be flexible in adjusting your strategy.

Randomized Map Design

The modular board design changes every time you play, providing a fresh strategic challenge, ensuring you'll never get bored and always have something new to discover.

Game Flow

Players can choose from five main actions:

  • Migration – Expanding the flock into new territories
  • Building a Warren - Establishing your sphere of influence
  • Build a roost - create a special wolf den
  • Howl - Recruiting a lone wolf to join your pack
  • Dominate your opponent's wolves - Pull a wolf from a rival pack

Each player board has six double-sided tiles that are used to pay the cost of actions. Flipping a tile changes your options for the next round, so planning ahead is key.

Game Components

The game includes the following components:

  • There are two types of wolf pieces: Pack Wolf (small piece) and Alpha Wolf (large piece).
  • The entrance to the den is marked by the outline of a wolf's head.
  • Player board with double-sided tiles
  • Easy-to-understand double-sided player aids
  • Modular hexagonal grid map

Recommended for:

  • People who like area control board games
  • Those who enjoy strategic thinking
  • People interested in the natural world
  • Those who want to enjoy different developments every time
  • Gamers looking for interactive matches

Game Info

  • Players: 2-5
  • Play time: Approximately 75 minutes
  • Recommended age: 14 years and older
  • Designer: Ashwin Kamath & Clarence Simpson
  • Artist: Pauliina Linjama
  • Mechanics: Area Majority/Influence, Grid Movement, Hexagonal Grid, Modular Board, Take That, Variable Setup
  • Language: English

The Wolves is a strategic board game themed around wolves, offering players the opportunity to engage in strategic thinking and battle it out. Expand your pack, control territory, and build the most powerful wolf pack. It's up to your pack to survive and follow the laws of nature.


[Related Keywords]

The Wolves Board Game Wolf Pack Strategy Game Ashwin Kamath Clarence Simpson Recommended for those looking for pack expansion, territory control, pack building, player negotiation, area control, survival in the natural world, territory expansion, lone wolf, prey hunting, and action selection system.