カードゲーム フラックス アンドリュー・ルーニー ルール変化型 予測不能な展開 シンプル基本ルール 2-6人対応 5-30分 プレイ時間 8歳以上対象 ゲーム中のルールが次々と変わる新ルールカード ゴールカード アイテムカード 英語版 日本語説明書なし
カードゲーム フラックス アンドリュー・ルーニー ルール変化型 予測不能な展開 シンプル基本ルール 2-6人対応 5-30分 プレイ時間 8歳以上対象 ゲーム中のルールが次々と変わる新ルールカード ゴールカード アイテムカード 英語版 日本語説明書なし
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"Flux Card Game" - A rule-changing card game with unpredictable developments
Game Overview
Flux is a unique card game where the rules change constantly during the game. Created by American game designer Andrew Rooney, it is simple yet unpredictable, making it a truly captivating game.
The game starts with a very simple basic rule: "Draw one card, play one card." However, as you progress through the game, the rules themselves change dramatically depending on the cards you play.
Number of players, time, and target age
- Number of players: 2-6
- Play time: 5-30 minutes
- Recommended age: 8 years and up
Card types and roles
Flux consists of four basic cards:
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New rule card (yellow)
These cards change or add rules to the game, such as the number of cards you draw, the number of cards you play, and your hand limit. -
Goal card (red)
These cards set the game's victory conditions. When a new goal card is played, the old goal card is discarded and the victory conditions change. -
Item card (green)
When played, it is placed in front of you and is a card necessary to achieve the conditions of the goal card. -
Action Cards (Blue)
These cards have various effects that can have a major impact on the game, such as stealing cards from other players or drawing additional cards from the deck.
Game Flow
Each player is dealt three cards, and the rest are the deck. Following the basic rules, when it's your turn, you draw one card from the deck and play one from your hand.
When you play a new rule card, the rules of the game change immediately. For example, if you play a "Draw 3" rule card, the next player will have to draw 3 cards from the deck. When you play a goal card, the victory conditions for the game are set. Item cards are placed in front of you and must be collected to achieve your goal. When someone meets the conditions written on the current goal card, that person wins and the game ends.
The appeal of the game
The greatest appeal of Flux is its unpredictable developments. As the game progresses, the rules become more complex and the victory conditions keep changing, so you never know who will win or lose until the very end.
For example, the rule might initially be "Draw one card, play one," but after a few turns it might change to "Draw five cards, play all cards in your hand." Furthermore, adding rules such as a "hand limit of two cards" increases the strategic element even further. These unpredictable developments constantly provide players with fresh surprises and fun.
It starts with simple rules, so even beginners can easily get started, but it is also a deep game that tests your situational judgment and flexible thinking.
Educational value
Flux is known as a "game that opens up your mind" and is gaining attention as a teaching material in the American educational world. Because players must adapt to an environment where the rules are constantly changing, it cultivates the ability to adapt and think logically. Playing with multiple people also helps improve social skills and communication abilities.
Flux is an engaging card game that starts with simple rules, but develops differently every time you play. It's easy to see why it's enjoyed by a wide range of people, from beginners to board game enthusiasts. Why not give it a try, a game that's sure to be a hit with family and friends, or at a party?
[Related Keywords]
Flux, Andrew Rooney, Rule-shifting, Unpredictable Developments, Simple Basic Rules, 2-6 Players, 5-30 Minute Playing Time, Ages 8+, Flux Card Game, Rule-shifting Card Game, Unpredictable Card Game, Card Game for 2-6 Players, 5-30 Minute Card Game, Card Game for Ages 8+, Recommended for those looking for new rule cards, goal cards, and item cards.