ボードゲーム オニタマ Sensei's Path 拡張セット Shimpei Sato 新しい戦略を広げる16枚の移動カード 専用の独立使用可能 ゲーム体験の多様性拡大 日本文化への敬意を込めた思考力強化の二人用対戦ゲーム 英語版 日本語説明書なし
ボードゲーム オニタマ Sensei's Path 拡張セット Shimpei Sato 新しい戦略を広げる16枚の移動カード 専用の独立使用可能 ゲーム体験の多様性拡大 日本文化への敬意を込めた思考力強化の二人用対戦ゲーム 英語版 日本語説明書なし
This is a new, unopened item.
The world of Onitama expands! Master new strategies with the "Sensei's Path" expansion. Have you ever played the two-player board game "Onitama," which requires strategic thinking? Introducing "Sensei's Path," an expansion that further expands this simple yet deep tactical game.
Contents of the expansion set and how to enjoy "Sensei's Path"
The Sensei's Path expansion includes 16 new movement cards that offer different moves than the existing movement cards in the Onitama base game, opening up new strategic possibilities for gameplay.
There are two main ways to use the expansion set:
- Use it as a standalone new card set: Instead of the 16 cards included in the base game, you can play using only the cards in this expansion set, allowing you to enjoy entirely new tactical patterns.
- Mix and match with base game cards: Choose five different cards from the 32 total cards (16 from the base game and 16 from the expansion set) each time you play, dramatically increasing the variety of your combinations.
Please note that you will need the Onitama base game to play.
Why your gaming experience will be even deeper
Onitama is an abstract strategy game that challenges your ability to think ahead and adapt. While the basic rules are simple, each match unfolds differently, making it even more engaging. The Sensei's Path expansion further enhances this.
The 16 new movement cards allow players to move their pieces in new ways, creating tactics and situations never before seen in traditional gameplay. This makes every game unpredictable, ensuring a fresh challenge no matter how many times you play.
Game Features
- Theme: Abstract strategy game
- Mechanism: Card-based battle game
- Ages: 8+
- Play time: 30 minutes or less
- Players: 2
- Author: Shimpei Sato
Although the target age is set at 8 years old and above, the rules are simple so that it can be enjoyed by a wide range of age groups, from elementary school children to adults. Also, since one play can be completed in under 30 minutes, you can casually play a match during breaks or waiting times.
Friendliness and charm
Onitama is an internationally acclaimed work that incorporates traditional Japanese elements into its atmosphere, and even the name Sensei's Path (Michi no Shihan) shows respect for Japanese culture.
The expansion set is available in English, but the card movements are intuitively understood from the illustrations, so you can enjoy it without feeling the language barrier. However, since Japanese instructions are not included, we recommend that you understand the rules of the base game before playing.
New challenges that broaden the scope of strategies
The Sensei's Path expansion is an excellent addition that significantly increases the strategy and replayability of Onitama without changing its core gameplay. You'll be amazed at how much the addition of just 16 cards can enrich your gaming experience.
This expansion set brings even more variety and challenge to Onitama, which strikes a perfect balance between simple rules and deep strategic depth. It's perfect for strategy game enthusiasts, those looking to sharpen their thinking skills, and those looking for a compact yet enjoyable game.
Experience the expanded strategic possibilities of new movement patterns. With the Sensei's Path expansion, Onitama battles will become even more challenging and fun.
[Related Keywords]
Onitama Sensei's Path Board Game Expansion Set Shimpei Sato New Strategy Expands 16 Movement Cards and Dedicated, Independently Usable Cards Expands the Diversity of Your Game Experience. Onitama Expansion: Sensei's Path New Strategy Cards Increase Tactical Diversity and Replayability. Recommended for those looking for a two-player abstract strategy game or imported game.