The Binding of Isaac: Four Souls Official Card Game, designed by Edmund McMillen. Multiplayer, strategic, crossover, sacrifice, betrayal, item collection, dice rolls. English version for fans of the series. No Japanese instructions.

The Binding of Isaac: Four Souls Official Card Game, designed by Edmund McMillen. Multiplayer, strategic, crossover, sacrifice, betrayal, item collection, dice rolls. English version for fans of the series. No Japanese instructions.

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■ Product overview

A full-scale card game designed by Edmund McMillen. Strategic battles intertwined with sacrifice and betrayal.

  • A 2-4 player card game based on the popular game series: Isaac's biography
  • Strategic gameplay : Sacrifice, betrayal, and looting themes
  • Packed with components : 340 cards, 100 custom coins, and a dice set
  • Various card types : treasure, loot, monsters, events, curses, etc.
  • Dice Roll Combat : A tense battle system using D6 dice
  • Player-to-player negotiation : Bartering for money and favors expands your strategic options
  • Expansion compatible : Room cards can be added with the Requiem expansion

■ Product specifications

item detail
Product name Isaac's Biography: Four Souls Official Card Game
Number of players For 2-4 people
Number of cards 340 sheets
accessories 100 custom coins, 1 set each of D6 and D8 dice, rulebook
designer Edmund McMillen
GTIN code 846626025238
Product condition New, unopened item
others Requiem expansion requires base game

■ Product Introduction

[Game appeal]

"The Story of Isaac: Four Souls" is a full-scale card game for 2-4 players based on the popular game series.
This is a game that you can enjoy heated negotiations with friends, with themes of sacrifice, betrayal, and item hoarding.
Carefully designed by Edmund McMillen, the game incorporates cooperative play, bartering, and betrayal, ensuring every playthrough is different.
Familiar characters, bosses, and items from the series are turned into cards, weaving new stories right at the table.

[How to progress through the game]

Each turn, players battle monsters while playing loot cards and using items.
By defeating monsters, you can earn more items, loot, and sometimes even souls, which are necessary for victory.
At the start of the game, you'll have two shop slots, two monster slots, and an additional room slot if you're using the Requiem expansion.
Each slot is filled with a card face up from the corresponding deck.
Players will receive a random character card and be given a corresponding starting item card.

[A wide variety of card types and strategies]

  • Treasure Cards : These are items placed in front of the player that have gameplay-changing abilities.
    Cards with silver borders have static and triggered abilities, while cards with gold borders have activated abilities.
  • Loot Cards : These are held in a player's hand and can only be played when they have priority and a loot play is available.
    Played loot cards are placed on the stack and take effect after they are resolved.
    Decorations are special loot cards that become items after being played.
  • Monster Card : When played, it becomes either a "Monster" with a stat block or an "Event" without one.
    Monsters can be attacked and defeated to receive rewards.
    "Bosses" in particular are tougher, but tend to offer more valuable rewards, including souls.
    Events are discarded immediately after they are resolved.
    Also, "curses" are a type of event that the active player can inflict on other players.

[Dynamic turn-based gameplay]

Each turn consists of a "Start Phase," "Action Phase," and "End Phase."
During the action phase, you can perform various actions such as activating abilities, playing loot cards, attacking monsters, and purchasing items.
Attacks are resolved using a D6 die.
If the dice roll is equal to or greater than the target monster's evasion value, it will be a hit and damage will be dealt to the monster.
On the other hand, if the value is below the evasion value, it will be a miss and the attacking player will take damage.
These tense dice rolls add unpredictability to the game.
Purchases can be made with the top card of the treasure deck or items in the shop slots for 10 cents.

■ Recommended usage scenarios

  • Gather with friends : Enjoy heated strategic battles with 2-4 players
  • Weekend House Party : Entertainment fueled by cooperation and betrayal
  • Card game enthusiasts : deep strategy and a deep rules system
  • Isaac's Biography Fans : Familiar characters and items appear
  • Board Game Cafe : Authentic table games for large groups
  • Gifts and Presents : Perfect for game lovers
  • Collection : Signature art style designed by Edmund McMillen

■ Frequently Asked Questions (Q&A)

Q1. What are the victory conditions for this game?

A. The goal of the game is to be the first to collect four souls.
Souls can be earned by defeating monsters, and some cards have a soul icon on them.
Act strategically, cooperating or betraying other players to achieve victory.

Q2. What should I be careful of when using the Requiem expansion?

A. If you want to use the "Requiem expansion", you will need the base game.
The expansion "Requiem" introduces new room cards, allowing the active player to discard a room and replenish with new room cards at the end of the turn after defeating a monster.

Q3. Can players exchange items?

A. Bartering for money and favors is encouraged, but items and loot cards cannot be traded directly.
Bargaining according to the situation will broaden the range of your strategies.

Q4. What components are included in the game?

A. The game includes 340 cards, 100 custom coins, a deck of D6 and D8 dice, and a detailed rulebook.
With a full range of components, you can start gaming right away.

Q5. Can beginners enjoy it?

A. It comes with a detailed rulebook and has a simple turn-based structure.
Systems such as "priority" and "stacking" are complex, but are designed to be understood step by step.
For experienced players, additional soul cards called "bonus souls" are also available.

■ Reasons why we recommend this product

"The Life of Isaac: Four Souls" is a card game that combines the deep strategic nature of a board game with the fun of multiplayer play.
It offers a well-balanced gaming experience that tests your strategic thinking, your ability to negotiate with other players, and sometimes even the luck of the dice.

Another attraction is the unique world view, which centers around the themes of sacrifice and betrayal, and the distinctive art style by Edmund McMillen.
This is a card game that can be recommended not only to game lovers but also to fans of the "Biography of Isaac" series.
The game features advanced game systems such as "priority" and "stacks" that determine which players can act when, and deep rules such as stacks being resolved in last-in, first-out order.

Enjoy heated battles with friends in this authentic card game designed by Edmund McMillen

■ Shipping/Precautions

  • This product is a parallel import. We purchase new, unopened items directly from authorized retailers in Europe and the United States, and inspect them upon arrival.
    We check the quality of the products before delivering them to our customers.
  • The product is in English and does not come with a Japanese instruction manual.
  • The color of the actual product may differ slightly from that in the photo.
  • Some product specifications may be changed without notice.

■ Related keywords

Recommended for those looking for Isaac's Biography: Four Souls Official Card Game by Edmund McMillen, a multiplayer strategy card game for 2-4 players, a tabletop game, a board game, sacrifice and betrayal, item collecting, dice rolling, treasure cards, loot cards, monster cards, boss battles, the Requiem Expansion, custom coins, bargaining, cooperative play, and bartering.